Simple Mode Toolbar


1. File management & Simulator Control:

  • Getting Started window
  • Start the simulation
  • Stop the simulation

2. Virtual Tools:

  • Manage robot attachments
  • Scoreboard
  • Ev3 Virtual Brick

3. Windows Maximization

  • Maximizes the EV3 MINDSTORMS® environment
  • Maximizes the Learning Environment
  • Maximizes the Virtual Rrobotics Toolkit Simulation window

4. Other Views

  • Opens the Three Window Interface(Simulation,Learning Environment and EV3 Programming Environment)
  • Opens the Two Window Interface(Simulation and EV3 Programming Environment)
  • Closes the program


Advanced Mode Toolbar

  1. File management:

    Shortcuts to new, open, and save dialog boxes
  2. Undo / Redo stack:

    It allows you to undo or reboot an action in an object (for example, change the position of an object in the model field), keeps a list of recent commands (eg, add or delete an object)
  3. Simulator control:

    Used to start, stop and pause the simulation

  4. Previous / Next state stack:

    A saved simulation allows you to step into the status line. For example, while driving the robot across the walls of a room, we can "pause" the simulation when the robot turns every corner. Clicking on the "backwards" or "forward" buttons in the "previous / next state stack" will simulatively return or advance the robot to different stages (or corners).
  5. Manipulation tools:

    Includes shortcuts to frequently used tools to manipulate the object.

  • The Truck Camera allows us to adjust the position of the main camera at a fixed distance.

  • The Move Object is the primary tool used to select objects in the model field, allowing the user to change the position of the model along the x, y, z axes.

  • Rotate Object is used to change the rotation of a selected object along the x, y, z axes.

  • When Object Find is selected in the Find Object window, it will find an object in the model field.

  1. Robot Tools:

    Includes shortcuts to commonly used tools for working with the robot.

  • The Import Wizard allows the user to import an LDraw (* .ldr) formatted robot into the model space.

  • Manage Attachments allows the user to add or remove selected robot attachments. If no robot is selected, this button is disabled.

  • Real-Time Data allows the user to see the current readings from the robots' attached motors and sensors.

  • The Scoreboard View will open the scoreboard of the projects.

7. Objects:
Contains shortcuts to access objects and properties.
  • The Object List now lists the objects in the model field.

  • The Object Library is a collection of 3D models that can be added to the model space.

  • Object Properties, where we can set the physical properties of a selected object.

  • Markers, which allow the user to mesasure the distance and angle between two points on the mat.
  • Opens the EV3 Virtual Brick.
  • Maximizes EV3 Programming Environment.
  • The Mission Manager, which on WRO mats, allows the user to randomize objects and on FLL mats, allows the user to remove unwanted mission models that are loaded by default.
    • Note: Not all levels support Mission Manager. Only WRO 2017, WRO 2018, FLL 2017, and FLL 2018 mats allow the use of this tool.