The distinction between simulation and video game is not always easily made, but it’s a point worth considering. While both types of software allow for the design, creation, and manipulation of 3D objects, at its core, simulations are about things (or systems) and how they behave. Most video games on the other hand, are about having fun.

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The software you see before you is a complex, real-time, physics enabled simulator, it is not a video game. Although it is possible to have a fun time using it, it is a different kind of fun. It's the kind of fun that comes from inventing something cool, seeing it spring to life, and sharing it with others.

Despite this important difference, the simulator as a modeling tool can be incredibly effective at building models to compete in the kinds of complex games that are typical of FIRST Robotics challenges.